Errors, all they cause is trouble. The dreaded 500 error showed up when visiting my favourite tech website, the one I am the administrator for. This time I had enough, there was going to be no more playing around with PHP settings, attempting to figure out why PHP was suddenly dying and or why mod_fastcgi refused to retry a select() when it failed due to a system signal.
The server in question runs Apache in MPM worker mode since a threaded Apache is going to be faster than a pre-fork, besides this server does not have as much memory so it seemed to be better to have multiple threads rather than multiple processes, each of which would have their own memory segment. There however is the issue that this server also needs to run PHP, the accepted method to do so is to use mod_php along with Apache; however PHP is not thread safe.
The alternative is FastCGI, basically it spawns PHP processes as a separate stand-alone process, with their own memory space, much like Apache pre-fork, however now when one process grows to big, or when a process is no longer needed it can be cleaned up, keeping memory to a minimum. Also, FastCGI is perfectly thread safe, this means that with Apache running in MPM worker mode we could now still run our PHP scripts even when they were not thread safe.
Setting up mod_fastcgi is not that hard, it takes some httpd.conf configuration values, and off course the loadmodule is assumed here:
# Set up mod_fastcgi
<IfModule mod_fastcgi.c>
FastCgiIpcDir /var/tmp/fcgi-ipc/
FastCgiConfig -autoUpdate -singleThreshold 100 -killInterval 300 -idle-timeout 240 -pass-header HTTP_AUTHORIZATION
AddHandler fastcgi-script .fcgi .fcg .fpl
Action application/x-httpd-php5 /fastcgi-bin/php5.fcgi
AddType application/x-httpd-php5 .php .php5
</IfModule>
# Set up the script alias, basically anything in this directory gets executed as a fastcgi script
ScriptAlias /fastcgi-bin/ "/usr/local/www/fastcgi-bin/"
<Location /fastcgi-bin/>
Options ExecCGI
SetHandler fastcgi-script
Order allow,deny
Allow from all
</Location>
Because of errors that mod_fastcgi was throwing out at me, I figured mod_fcgid is worth a try. However all of the configurations I found required me to add an FCGIWrapper line into each of my VirtualHost blocks, which was an immediate no-no since there is well over 100 of those on the server, and I'd rather spend my time doing other things.
With some trial and error, and some Googling I put the following together for mod_fcgid, tested it out, and once it worked perfectly set Apache off running with the following configuration:
# Set up mod_fcgid
<IfModule mod_fcgid.c>
AddHandler fcgid-script .fcgi .fcg .fpl
IPCCommTimeout 60
SocketPath /var/tmp/fcgi-ipc/
Action application/x-httpd-php5 /fastcgi-bin/php5.fcgi
AddType application/x-httpd-php5 .php .php5
</IfModule>
# Set up the script alias, basically anything in this directory gets executed as a fastcgi script
ScriptAlias /fastcgi-bin/ "/usr/local/www/fastcgi-bin/"
<Location /fastcgi-bin/>
Options ExecCGI
SetHandler fcgid-script
Order allow,deny
Allow from all
</Location>
Notice how similar they both are, that was the whole goal. mod_fcgid was supposed to be a drop in replacement, and thankfully it was. PHP was served as it once was, with a twist.
The php5.fcgi script is as follows for those of you trying to set this up as well:
#!/bin/sh
# To use your own php.ini, comment the next line and uncomment the following one
#PHPRC="/usr/local/etc"
#export PHPRC
PHP_FCGI_CHILDREN=4
export PHP_FCGI_CHILDREN
exec /usr/local/bin/php-cgi
Some things that that intrigued me is that my php processes seemed to be capped now. Where mod_fastcgi would spawn processes but never remove them or kill them when they were no longer needed, mod_fcgid keeps the running php processes to a sane limit instantly starting new processes when required to handle the requests coming in. This means that the server now has more free memory for MySQL, or file caches which has helped speed up other types of transfers as well. Even with the relatively short time that mod_fcgid has been in place it has been faster, more reliable and more sane than mod_fastcgi. Whichever one you pick, make sure to benchmark your server and check your error logs to solve common issues, the issue may not be what FastCGI module you picked but rather PHP itself that is causing the errors!
There seems to be an issue in PHP 5.2.6 with extensions where the extensions have to be loaded in a certain order or the PHP interpreter has a tendency to crash and fail miserably. It is weird, as depending on the system configuration the order of the extensions has to be entirely different.
Certain extensions have a dependency on other extensions and their functionality so it is understandable that they are required to be loaded before the other modules can be loaded, however this has never been an issue before. I am not entirely sure how PHP does it, but I am betting it loads all the modules and then runs an init function of sort, and since all the modules are loaded at the same time, there are no issues.
However, in this case it seems that multiple functions are clashing, or something along those lines.
Running PHP in a gdb session showed the following:
Program received signal SIGSEGV, Segmentation fault. 0x00000000 in ?? () (gdb) bt #0 0x00000000 in ?? () #1 0x29803544 in __do_global_dtors_aux () from /usr/local/lib/php/20060613/simplexml.so #2 0x29807c04 in _fini () from /usr/local/lib/php/20060613/simplexml.so #3 0x2824f558 in tls_dtv_generation () from /libexec/ld-elf.so.1 #4 0x28251558 in ?? () from /libexec/ld-elf.so.1 #5 0xbfbfe9c8 in ?? () #6 0x282327b6 in elf_hash () from /libexec/ld-elf.so.1 #7 0x282350a0 in dlclose () from /libexec/ld-elf.so.1 #8 0x081374e4 in zend_hash_apply_deleter () #9 0x0813757f in zend_hash_graceful_reverse_destroy () #10 0x0812da7c in zend_shutdown () #11 0x080f4f67 in php_module_shutdown () #12 0x081aa892 in main ()
So it seems that simplexml is the culprit here, lets remove it. Once removed from extensions.ini we re-run gdb and give it the same information we gave it before, this time however we see this:
Cannot load module 'SPL' because required module 'simplexml' is not loaded in Unknown on line 0
My gut instinct is to now move simplexml ABOVE the line that says extension=spl.so. After we do this, PHP is able to run without any issues. Now, for the fun:
extension=spl.so extension=xml.so extension=ctype.so extension=zlib.so extension=session.so extension=mbstring.so extension=pdo.so extension=pdo_sqlite.so extension=ftp.so extension=posix.so extension=pcre.so extension=json.so extension=zip.so extension=suhosin.so extension=pdo_mysql.so extension=bz2.so extension=openssl.so extension=gd.so extension=pdf.so extension=hash.so extension=mhash.so extension=curl.so extension=mcrypt.so extension=xmlwriter.so extension=tokenizer.so extension=filter.so extension=simplexml.so extension=iconv.so extension=sqlite.so extension=dom.so extension=xmlreader.so extension=gettext.so extension=tidy.so extension=mysqli.so extension=mysql.so extension=sockets.so extension=pspell.so extension=imap.so extension=ncurses.so extension=xsl.so
Is the extension list on one of the servers I administrate. Notice that spl.so is at the top of the file, and simplexml.so is somewhere in the middle. And this works perfectly, however the same file on a second server causes it to bomb spectacularly. However, I had kept a backup of the original extensions.ini on the second server, put it back, and then experimented with it, and this is what came out:
extension=simplexml.so extension=spl.so extension=suhosin.so extension=json.so extension=zip.so extension=filter.so extension=hash.so extension=session.so extension=sysvmsg.so extension=gd.so extension=pdf.so extension=tidy.so extension=magickwand.so extension=odbc.so extension=calendar.so extension=sysvshm.so extension=soap.so extension=tokenizer.so extension=mcrypt.so extension=iconv.so extension=readline.so extension=sysvsem.so extension=bz2.so extension=zlib.so extension=ftp.so extension=pcntl.so extension=ncurses.so extension=posix.so extension=gettext.so extension=mhash.so extension=pcre.so extension=mbstring.so extension=xmlwriter.so extension=xml.so extension=xmlrpc.so extension=sqlite.so extension=openssl.so extension=ctype.so extension=ming.so extension=dom.so extension=xmlreader.so extension=curl.so extension=mysqli.so extension=mysql.so extension=sockets.so extension=imap.so extension=xsl.so
Now when I tried this on the first system where that first configuration file comes from, it bombs spectacularly leaving a core-dump. I have NO IDEA what is going on. I just know that log messages like the following:
pid 54662 (php-cgi), uid 80: exited on signal 11 (core dumped) pid 54655 (php-cgi), uid 80: exited on signal 11 (core dumped) pid 54658 (php-cgi), uid 80: exited on signal 11 (core dumped) pid 54661 (php-cgi), uid 80: exited on signal 11 (core dumped) pid 54660 (php-cgi), uid 80: exited on signal 11 (core dumped)
are a thing of the past, until next time when I upgrade or re-compile PHP and the order is played with again.
If you have any hints, insights or knowledge of what is going on, and what magic order I have to place the extensions in, please let me know by sending me an email at xistence@gmail. This is going to be a mystery, for now, as I definitely don't have the time to figure out what is going on and why.
If you have no clue what I am talking about, check out my previous post. I have fixed the flaws, and now it will parse the commands it is handed on the command line, and stick them into an integer. It will now print it to stdout.
This has been an awesome learning experience for me. Especially with regards to how to do recursion, how to debug a pure assembly program with gdb and whatnot.
Here comes the code, as I said before, see my previous thread if you don't know what I am talking about, as well as instructions on how to compile the program.
; File: addnumbers2.asm ; Bert JW Regeer ; ; 2008-01-27 ; ; Function: ; Add numbers together that are provided as arguments to the program in argv[1] and argv[2]. ; ; Known limitations: ; As of right now, the numbers that are provided may not add up to anything more than 9. ; This will hopefully be fixed in the next revision. Floating point numbers will not work. ; Any input that is larger than an integer will cause overflows, and thus will not work. section .data ; Define some strings that are going to be used throughout the program ; This string is to let the user know they failed to provide the proper amount of arguments. args db "Program addnumbers: ", 0xa, 0x9, "addnumbers", 0xa, 0x9, "Arguments 1 and 2 are required.", 0xa, 0x9, "Anything that will cause addition to overflow an int (2,147,483,647), will fail! :P", 0xa largs equ $ - args ; This string contains part of the output that we are going to send to the terminal. The last two ; bytes will be filled automatically by the program, before it is output to stdout. msg db 'Answer: ', 0 lmsg equ $ - msg num1 dd 0 num2 dd 0 section .bss ; This is where I am going to store the output of my conversion from an integer to a char answer resb 64 section .text global start ; Linker defined entry point. Mac OS X this is start. global _start ; FreeBSD and others _start. _start: start: push ebp ; mov ebp, esp ; Set up the stack frame mov ecx, [ebp + 4] ; Get argc, we check if it set to at least 3 mov edx, ebp ; Put the base pointer into edx, so we can use that in ; our dereferences coming up add edx, 8 ; Add 8. We want to skip ebp and argc cmp ecx, 3 ; Check if we have at least 3 arguments to the program. ; At least two arguments are required, and the 3rd one is ; the name of the program jl exit ; If the value in ecx is less than 3, jump to exit mov esi, 1 ; Set the index to 1 mov eax, [edx + esi * 4] ; Move the pointer to the character array into eax push eax ; Push eax onto the stack push num1 ; Push the pointer to num1 onto the stack call ctoi ; Call my char to int function add esp, byte 8 ; Put the stack pointer back to where it was. inc esi ; Increase the index mov eax, [edx + esi * 4] ; Move the pointer to the character array into eax push eax ; Push eax onto the stack push num2 ; Push the pointer to num2 onto the stack call ctoi ; Call my char to int function add esp, byte 8 ; Put the stack pointer back to where it was. mov eax, [num1] ; Move value stored in num1 into eax add eax, [num2] ; Add num2 to eax, this will now be stored in eax push eax ; Push the new calculated number onto the stack call itoa ; Convert the integer to a character array push dword lmsg ; Push the length of the string push msg ; Push the location of the string in memory push dword 0x1 ; Push the file descriptor to write to mov eax,4 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel add esp, byte 16 ; Clean up the stack push answer ; Push answer onto the stack call len ; Get it's length push edi ; Push the length onto the stack push answer ; Push the pointer to the character string onto the stack push dword 0x1 ; Push the file descriptor to write to mov eax,4 ; Push the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel add esp, byte 16 ; Clean up the stack jmp done ; Program is done. Jump to done exit: ; This label is jumped to when we want to exit the program and let the user know how ; to run the program. Like for instance what paramaters to send the program. ; Call sys_write push dword largs ; Push the length of the string push dword args ; Push the location of the string in memory push dword 0x1 ; Push the file descriptor to write to mov eax,4 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel add esp, byte 16 ; Clean up the stack done: ; This is the label we jump to when we want to exit the program, we set the exit code ; to 0. ; Call sys_exit push dword 0x0 ; Push the value to return to the operating system mov eax,1 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel ; We never return to this function, so no need to clean the stack. :P ctoi: ; char to i. We actually convert entire character array's to integers. ; ; We get two paramaters on the stack. The first one we grab is the pointer to the place to store ; the number. The second is the pointer to the character array. push ebp ; Push the old base pointer onto the stack mov ebp, esp ; Create a new base pointer push esi ; Store all the original registers push eax push ebx push ecx push edx ; Push edx, so that we can overwrite it sub esp, 4 ; We get another storage space on the stack mov [esp], dword 10 ; This is the number we are going to multiply by mov eax, [ebp + 12] ; Move the pointer to the character array into eax push eax ; Push the pointer to the character array onto the stack call len ; Call the string length versoin add esp, byte 4 ; Reclaim the space we lost when we pushed eax onto the stack mov ebx, [ebp + 8] ; This is where we are going to store the numbers mov esi, [ebp + 12] ; This is the pointer to the character array movzx ecx, di ; move with extended zero edi. mov edi, 0 ; Clean up edi ctoi_loop: mov eax, [ebx] ; Move the value stored in ebx into eax mul dword [esp] ; Move it over a 10s place. mov [ebx], eax ; Move the new number back into ebx movzx eax, byte [esi + edi] ; Move the character into eax movsx eax, al ; We just want the lower part of the character sub eax, 0x30 ; Subtract 0x30, ASCII 0 so that it is an actual number add [ebx], eax ; Add the new number to the old number that has been multiplied by 10 inc edi ; Increase the counter loop ctoi_loop ; Loop into cx is 0 add esp, byte 4 pop edx ; Restore all the registers pop ecx pop ebx pop eax pop esi mov esp, ebp ; Make esp the original base pointer again pop ebp ; Pop the original base pointer into the register ret ; Return caller itoa: ; Recursive function. This is going to convert the integer to the character. push ebp ; Setup a new stack frame mov ebp, esp push eax ; Save the registers push ebx push ecx push edx mov eax, [ebp + 8] ; eax is going to contain the integer mov ebx, dword 10 ; This is our "stop" value as well as our value to divide with mov ecx, answer ; Put a pointer to answer into ecx push ebx ; Push ebx on the field for our "stop" value itoa_loop: cmp eax, ebx ; Compare eax, and ebx jl itoa_unroll ; Jump if eax is less than ebx (which is 10) xor edx, edx ; Clear edx div ebx ; Divide by ebx (10) push edx ; Push the remainder onto the stack jmp itoa_loop ; Jump back to the top of the loop itoa_unroll: add al, 0x30 ; Add 0x30 to the bottom part of eax to make it an ASCII char mov [ecx], byte al ; Move the ASCII char into the memory references by ecx inc ecx ; Increment ecx pop eax ; Pop the next variable from the stack cmp eax, ebx ; Compare if eax is ebx jne itoa_unroll ; If they are not equal, we jump back to the unroll loop ; else we are done, and we execute the next few commands mov [ecx], byte 0xa ; Add a newline character to the end of the character array inc ecx ; Increment ecx mov [ecx], byte 0 ; Add a null byte to ecx, so that when we pass it to our ; len function it will properly give us a length pop edx ; Restore registers pop ecx pop ebx pop eax mov esp, ebp pop ebp ret len: ; Returns the length of a string. The string has to be null terminated. Otherwise this function ; will fail miserably. ; Upon return. edi will contain the length of the string. push ebp ; Save the previous stack pointer. We restore it on return mov ebp, esp ; We setup a new stack frame push eax ; Save registers we are going to use. edi returns the length of the string push ecx mov ecx, [ebp + 8] ; Move the pointer to eax; we want an offset of one, to jump over the return address mov edi, 0 ; Set the counter to 0. We are going to increment this each loop len_loop: ; Just a quick label to jump to movzx eax, byte [ecx + edi] ; Move the character to eax. movsx eax, al ; Move al to eax. al is part of eax. inc di ; Increase di. cmp eax, 0 ; Compare eax to 0. jnz len_loop ; If it is not zero, we jump back to len_loop and repeat. dec di ; Remove one from the count pop ecx ; Restore registers pop eax mov esp, ebp ; Set esp back to what ebp used to be. pop ebp ; Restore the stack frame ret ; Return to caller
This semester I am taking a class on Intel assembly, because I want more of an insight into how the computer works, and it will allow me to better reverse engineer new viruses and spyware. The class is also required if one is a Software Engineering major, so that means I have to take it.
The professor who teaches it absolutely sucks at teaching. He gets up in front of the class and mumbles through some powerpoint slides, which provide no real information, and then goes on and on about his days at Motorolla. It really sucks. Oh, best part is this quote:
"I think that is how Intel processors do it. I don't know I have not read up on it yet"
Well, we had our first assignment. Sum two numbers and then output them to the screen. We were supposed to write inline assembly using Visual Studio C++, but if we are to do an assembly class, then we should learn how to do write assembly, not have some parts assembly and other parts the compiler. Sure it makes it easy as you will get immediate access to the standard C library, but if you want that, you can just link against it.
The following code examples were written on Mac OS X, and will work on FreeBSD. Linux uses a different calling convention for it's syscalls, and as such this code will not run on Linux, unless it is modified. Do note, you need an Intel Mac for this to work. This is Intel assembly.
Compile the code with (Mac OS X):
nasm -f macho addnumbers.asm
ld -o addnumbers addnumbers.o
or (FreeBSD)
nasm -f elf addnumbers.asm
ld -o addnumbers addnumbers.o
Then you can run it with:
./addnumbers 1 5
As you can see in the comments of the source code, there are still some limitations, but the rest of the source code should be made readable by the comments that are provided.
Porting to Linux: Please double check that all the syscall numbers are the same. There are some differences between Linux and FreeBSD/Mac OS X in that regard.
; File: addnumbers.asm ; Bert JW Regeer ; ; 2008-01-27 ; ; Function: ; Add numbers together that are provided as arguments to the program in argv[1] and argv[2]. ; ; Known limitations: ; As of right now, the numbers that are provided may not add up to anything more than 9. ; This will hopefully be fixed in the next revision. Floating point numbers will not work. ; ; Todo: ; Write conversion routine, to convert a string of numbers into a real integer on which ; math may be performed. section .data ; Define some strings that are going to be used throughout the program ; This string is to let the user know they failed to provide the proper amount of arguments. args db "You failed to provide the proper amount of arguments", 0xa largs equ $ - args ; This string contains part of the output that we are going to send to the terminal. The last two ; bytes will be filled automatically by the program, before it is output to stdout. msg db 'Answer: ', 0, 0 lmsg equ $ - msg section .text global start ; Linker defined entry point. Mac OS X this is start. FreeBSD and others _start. global _start _start: start: ; Start the program here. add esp, byte 8 ; We don't care about argc or argv[0] pop ecx ; Get the first argument or argv[1] jecxz exit ; If there was no argument. Exit. Let the user know why ; Change the number from a character to an actual dword mov eax, dword [ecx] ; Move the character into eax so we can manipulate it sub eax, 0x30 ; Remove 0x30 from the character. To make it an actual number, not an ASCII number. pop ecx ; get the second argument or argv[2] jecxz exit ; If there was no second argument. Exit. Let the user know why mov ebx, dword [ecx] ; Move the character into ebx so we can manipulate it sub ebx, 0x30 ; Remove 0x30 from the character. To make it an actual number, not an ASCII number. add eax, ebx ; Add the two numbers together add eax, 0x30 ; Make it an ASCII number again mov [msg+lmsg-2], eax ; Replace the null character in the msg with the answer mov [msg+lmsg-1], dword 0xa ; Add an newline character so that when it spits it out it is neatly formatted ; Call sys_write push dword lmsg ; Push the length of the string push msg ; Push the location of the string in memory push dword 0x1 ; Push the file descriptor to write to mov eax,4 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel add esp, byte 16 ; Advance the stack pointer jmp done ; Program is done. Jump to done exit: ; Call sys_write push dword largs ; Push the length of the string push dword args ; Push the location of the string in memory push dword 0x1 ; Push the file descriptor to write to mov eax,4 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel add esp, byte 16 ; Advance esp past the part we were just at done: ; sys_exit push dword 0x1 ; Push the value to return to the operating system mov eax,1 ; Move the syscall number into eax push eax ; Push the syscall onto the stack int 0x80 ; Interrupt 80, go to kernel ; We never return to this function, so no need to clean the stack.